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SGI Developer Toolbox 6.1
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SGI Developer Toolbox 6.1 - Disc 4.iso
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fastobj.h
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C/C++ Source or Header
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1994-08-01
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/*
* Copyright 1991, 1992, 1993, 1994, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
* the contents of this file may not be disclosed to third parties, copied or
* duplicated in any form, in whole or in part, without the prior written
* permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to restrictions
* as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
* and Computer Software clause at DFARS 252.227-7013, and/or in similar or
* successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
* rights reserved under the Copyright Laws of the United States.
*/
#if FALSE
#include "stdio.h"
#include "gl.h"
#include "device.h"
/* lighting and material stuff */
#define NUM_LIGHT_PARAMS 3
#define XSPECULAR 1
#define LOCAL 2
#define MULTISPEC 3
#define NUM_COLORS 7
#define NUM_OBJS 4
#define NUM_MATERIALS 10
#define MAT_BRASS 1
#define MAT_SHINYBRASS 2
#define MAT_PEWTER 3
#define MAT_SILVER 4
#define MAT_GOLD 5
#define MAT_SHINYGOLD 6
#define MAT_PLASTER 7
#define MAT_REDPLASTIC 8
#define MAT_GREENPLASTIC 9
#define MAT_BLUEPLASTIC 10
/* drawing data types */
#define POLYGON 1
#define LINES 2
#define TRANSPERENT 3
#define DISPLAY 4
#define LMATERIAL 5
#define RGB 8
#define SMOOTH 6
#define NORMAL 9
typedef struct attribs {
int r, g, b;
float nx, ny, nz;
} attribs;
typedef struct point {
struct point *next;
int type;
attribs *attr;
float x, y, z;
} point;
typedef struct object {
struct object *next;
int type;
attribs *attr;
point *points;
} object;
#endif
#define FASTMAGIC 0x5423
typedef struct fastobj {
int npoints;
int colors;
int type;
int material;
int display;
int ablend;
int *data;
struct fastobj *swirl;
} fastobj;
fastobj *readfastobj();
#if FALSE
extern int lflag;
/*
* Wrappers to do either lines or polygons
*/
#define PolyOrLine() if (lflag == LINES) { \
bgnclosedline(); \
} else if (POLYGON) { \
bgnpolygon(); \
}
#define EndPolyOrLine() if (lflag == LINES) { \
endclosedline(); \
} else if (POLYGON) { \
endpolygon(); \
}
#endif